American Civil War... "Research Day"

You might remember the American Civil War campaign we fought last year, following the fortunes of the Fourth Texas Infantry.  It used 6mm models, Two Splendid Linesrules, and a considerable amount of dressing up.

Regular readers know that I also do historical re-enactment, mostly British Civil Wars, but last weekend I was invited to an American Civil War reenactment with the 24th Virginia, at Kelham Hall in Newark, UK.  It was run by the excellent ACWS.

Apart from being dashed good fun (as the pictures will attest), it was also a fantastic opportunity to do some 'experimental archeology', and get a snapshot of some truths of battle.  These are all being incorporated into my rules in the next update, and are all borne of experience - some I had already read in books, and were already represented in the rules.  But you don't appreciate some of them until you have a go.  Experiencing a re-enactment might only be a thousandth of what it was like in real life - but it's a s…

Painting Exchange: 40K Officers and Chaos... Person

Things have been a bit Team Yankee heavy lately, so I'll  save our last battle report for a few weeks' time.  As Facebook friends will know, I've been busy lately with my Masters' disseration (The Challenges of Brigade Command for Volunteer and Professional Officers in the American Civil War... anyone fancy a read?  No?)  Despite this I've been busily painting away, most recently on three models for Zzzzzz.

Quite how the pair of these lovely models fit into the intricate and lovingly-crafted background fluff of Zzzzz's blog is beyond me, but I was just happy to paint them.  There was also some Chaos-shaped chap, whose name I was unsure of, but who was an absolute delight to paint.  They were a nice chance to try a one-off project and experiment with some new techniques.

Red is not an easy colour to paint, but it looks fantastic.  The bronze was harder - mine has settled in its pot so it took two attempts to get it right.

Officer Number One.  I went for an Imper…

Veluwezoom Forest: Team Yankee Battle Report

Time for another Team Yankee battle report.  My friends and I are really enjoying this game, and have even taken part in the global campaign which is currently running: Firestorm Red Thunder.

This scenario saw my Poles and Kieran's East Germans pitted against Mike's expertly-painted Brits.  It was a thoroughly enjoyable game with more than its fair share of tension!

Result: Draw!

As you can see, Kieran and I tried to push everything we had into grabbing just one objective.  We failed rather miserably in defending our northern one, and if Mike had just one more turn he probably would have been able to drive the mortars off and snatch it off us.

Our T-72s, contrary to previous games, did splendidly and (although they outnumbered the Chieftains two-to-one) managed to kill them for the loss of only one of their own.  British infantry proved frustratingly implacable in the defence as always, and in the end we smashed each other into an honourable draw.

I'll get something differe…

Last Stand at L'Armee Farm: WWI Battle Report

Hello everyone, and welcome to a new battle report in our latest Supercampaign: Storm of SteelAfter the exertions of our recent games, this is a nice simple side campaign we're running to relax before the big games we have planned for next year.

This is the situation on the afternoon of the first day, April 7th:

As you can see, the Germans are starting to take ground at a considerable pace.  We don't know what their casualties are like, but they suffered very heavily in the opening assaults so we hope to be able to trade ground (and lives) for time for their offensive to burn out.

I'm still experimenting with the format for the 'perfect' battle report format - I like to keep them simple overviews, rather than blow-by-blow accounts.  Here are three pictures illustrating the early, middle and late game of a German assault on a farmhouse where a British battalion HQ was located.

The Germans basically turfed the Brits out and won the ground, although at a heavy cost…

Havsted Crossroads - Team Yankee Battle Report

Good evening all, and welcome to another Team Yankee battle report.  TY is a great game - see our previous battle report if you don't believe me.  It's a brave attempt to tackle a complex environment, mixing lots of different battlefield elements in a very successful way.  
My brother and I played his first game of TY today, with two homemade lists - my Poles, and his Danes.  We opted for something a little different - a small board, with small forces, and heavily-forested ground with lots of hills.  It made for a very interesting game, where I was firmly defeated!
The Danes had to defend a crossroads with some tanks and infantry, while I had to try and barrel over without losing momentum.  The Danes proved extremely tough to dislodge from the buildings, and I made an extremely costly assault which saw a Motor Rifle Company and a T-72 platoon wiped out.  Off to Siberia for me!
Lessons learned: MILANs are nasty.A-10s are tough.Leopard 1s, despite their poor armour, are devasta…

28mm WW1 Officers

Does anyone remember when this blog used to be all about 28mm stuff?  I came round from being all about 40K, then moved over into historicals via WW2, then broke through into other scales with some 2mm gaming.  Since then, I've done about two years of nearly all teeny tiny troops.

2mm, 6mm, 10mm, 15mm... it's been a while, my old friend 28mm.  I occasionally do presentation figures for Supercampaigns, where I paint a model to represent each player.  Painting some of these for our ongoing WWI supercampaign has been a real treat, refreshing my painting skills and trying something new.  I'd be interested to hear what you think.

These are all Great War Miniatures, an excellent range of figures for those of you who (inconceivably) haven't heard of them.

Supercampaign VI - Storm of Steel

We recently started our sixth Supercampaign - Storm of Steel.  This is an hour-by-hour refight of part of Operation Georgette, which was itself part of the wider German Spring Offensive of 1918.  The game focuses on the operational level of command - players take on the roles of brigade and battalion commanders, rather than company and platoon commanders you might find in larger-scale wargames.
We recently finished Supercampaign V, set during the 1904 Siege of Port Arthur.  This was a fantastic game with Paul of the Man Cave blog, where we tried out some new rules and roles for incorporating absent players.  These players are cast as senior commanders; strategic decision makers who don't actually take part in the fighting.  The player simply sends in weekly orders to an umpire, and the redoubtable tactical commanders have to enact the orders.  Players have to work together and trust each other, and it makes for a very immersive and realistic experience.  We definitely want to ope…